http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2014104159-A

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Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2012-11-28-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600
publicationDate 2014-06-09-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2014104159-A
titleOfInvention Game machine
abstract A game machine in which variable display of second identification information is executed in preference to variable display of first identification information is used to ensure fairness of a game. A hold notice effect is executed by displaying a display mode of a hold display in a first hold storage display unit 18c, which is a determination target of a winning determination, in a special mode (for example, star display). In addition, when the variable display of the second special symbol is executed after the variable display of the first special symbol is executed, whether or not the variable display of the second special symbol is a big hit, The first reserved memory display unit 18c is controlled to a state that is difficult to visually recognize (for example, a non-display state), and then the first reserved memory display unit 18c is difficult to visually recognize based on the execution of the variable display of the first special symbol. End control to state. [Selection] Figure 61
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2017225860-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019170981-A
priorityDate 2012-11-28-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

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isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842
http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803

Total number of triples: 14.