http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2012205910-A

Outgoing Links

Predicate Object
assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02
filingDate 2012-06-27-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600
publicationDate 2012-10-25-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2012205910-A
titleOfInvention Game machine
abstract The present invention provides a gaming machine that performs a notice effect using an operating means and can maintain a player's expectation. As shown in (D), a message image “Press a button to defeat 100 people!” Is displayed on the image display device 5, and a continuous effect starts. As shown in (E) and (F), the number of people displayed on the image display device 5 is reduced to “90” and “80” corresponding to the pressing operation (continuous hit) on the operation button 32, and the variable display result. Announces the possibility of becoming a “big hit” and the possibility that the variable display mode becomes super reach. [Selection] Figure 43
priorityDate 2012-06-27-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

Predicate Subject
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419581803
http://rdf.ncbi.nlm.nih.gov/pubchem/anatomy/ANATOMYID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/taxonomy/TAXID13306
http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID6442842

Total number of triples: 14.