http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2012183350-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2012-05-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2012-09-27-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2012183350-A |
titleOfInvention | Game machine |
abstract | There is provided a gaming machine capable of preventing a player from misidentifying the number of rights stored on hold when there is a possibility that the movable object may be superimposed on at least a part of a hold display area. A shutter disposed on the front surface of an image display device 5 from the start of a decorative display of decorative symbols on the image display device 5 until a reach effect is executed after a predetermined reach state is established. When performing a movable effect of moving 38H, 38L from the storage position retracted above and below the display screen to the front position superimposed on the first reserved memory number display area 5D and the second reserved memory number display area 5U, the effect control CPU 120 Changes the first reserved memory number display area 5D and the second reserved memory number display area 5U to positions that do not overlap the shutters 38H and 38L. [Selection] Figure 60 |
priorityDate | 2012-05-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 17.