http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2012176149-A
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_0682f88e3ea5fa938b6c39613ce32481 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2011-02-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_4abea96b2f2fb0d85dde1df65d399ae1 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_07ca9d52fb0a65c678abef0b59d5ea5d |
publicationDate | 2012-09-13-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2012176149-A |
titleOfInvention | Game machine |
abstract | To provide a gaming machine capable of suppressing a decrease in gaming interest. A pachinko machine has start ports 2101 and 2102 capable of receiving a game ball driven into a game area 1100. When a game ball enters the start opening 2101 and 1022, a lottery process for the big hit is performed with a predetermined winning probability. When the big hit is won, after the special reach image is displayed through the normal reach image, the big hit image is displayed and the big hit game is played. After the big hit game is finished, the normal game state or the special game state is controlled. When the normal reach effect image is displayed, the dial operation unit 401 rotates the dial operation unit 401 according to the degree of expectation as to whether or not the special game state is controlled after the end of the big hit game. The resistance when making it change is changed each time. [Selection] Figure 108 |
priorityDate | 2011-02-28-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 23.