http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2012157758-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2012-05-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2012-08-23-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2012157758-A |
titleOfInvention | Game machine |
abstract | There is provided a gaming machine capable of preventing a player from misidentifying the number of rights stored on hold when there is a possibility that the movable object may be superimposed on at least a part of a hold display area. Shutters 38H and 38L disposed on the front surface of an image display device 5 are displayed after a predetermined display result is derived and displayed after the decorative display variation display is started on the image display device 5. When performing a movable effect of moving from the storage position retracted to the top and bottom of the screen to the front position at least partially overlapping the first reserved memory number display area 5D and the second reserved memory number display area 5U, the effect control CPU 120 The first reserved memory number display area 5D and the second reserved memory number display area 5U are changed to positions that do not overlap with the shutters 38H and 38L. [Selection] Figure 62 |
priorityDate | 2012-05-29-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 17.