http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2011160987-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_7f6e33603375c486b0ab3505830af9e8 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2010-02-09-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_52818b5f54a108aca716691370c97600 |
publicationDate | 2011-08-25-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2011160987-A |
titleOfInvention | Game machine |
abstract | An accurate random value is obtained. When numerical data is stored in a random value register in a random number circuit, a corresponding random number latch flag is turned on and storage of new numerical data is restricted. When numerical data that becomes a random value is read from the random value register at the read timing of the random value, the corresponding random number latch flag is turned off and storage of new numerical data is permitted. When execution of the game control is started, numerical data is read from the random value register, and the bit values of the random number latch flag data RDFM0 and the random number latch flag data RDFM1 are changed from “1” to “0”. The corresponding random number latch flag is set to an off state (step S120 to step S123, etc.). A continuous notice effect is executed based on the determination result at the time of winning the start. [Selection] Figure 42 |
isCitedBy | http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2013146467-A http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2013226336-A |
priorityDate | 2010-02-09-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 40.