abstract |
In a gaming machine capable of executing a battle effect during variable display of identification information, an interest in the battle effect can be improved. When a battle mode is controlled, a battle effect (first effect) in which an attack starts from an ally character, or a battle effect (second effect) in which an attack starts from an enemy character. Execute. Moreover, based on the operation button 120 being operated, a notification effect (Janken display) for notifying which of the first effect and the second effect is executed is executed. The production control microcomputer 100 executes the first production during the variable display of the production symbol at a high rate when it is determined as 15R probability variation big hit or 7R probability variation big hit, and when it is suddenly determined as a short time shortage big hit. The second effect is executed during variable display of the effect symbols at a high rate. [Selection] Figure 57 |