http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2009233414-A
Outgoing Links
Predicate | Object |
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assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_2147ac97d1fbd641910f90fcca3c1dbc |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F7-02 |
filingDate | 2009-07-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_de928ae7dfb7a33f48b675c8dbb1beeb http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_ac62499e466260b4a0eec2f334d09a6d |
publicationDate | 2009-10-15-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | JP-2009233414-A |
titleOfInvention | Game machine |
abstract | PROBLEM TO BE SOLVED: To provide a gaming machine capable of grasping a state in which a big hit state continuously occurs in a short period within a predetermined period. SOLUTION: A continuous special gaming state determining means for determining a continuous special gaming state when the next special gaming state occurs within a predetermined period after the occurrence of the special gaming state that has occurred, and the continuous special gaming state The game includes: counting means for counting a determination result by the gaming state determination means; and notification means capable of notifying a player of game information in the gaming machine, wherein the notification means includes a counting result by the counting means. It is configured to be able to notify the game occurrence status in the machine. [Selection] Figure 1 |
priorityDate | 2009-07-22-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 17.