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filingDate 2007-05-25-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_5aa6c33e66df7476935f4e80a53aca93
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publicationDate 2008-12-04-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber JP-2008289702-A
titleOfInvention Video game apparatus, video game processing program, program recording medium, and video game processing method
abstract An object of the present invention is to enhance interest in a video game in which a game is advanced using a limited number of items. In the area data table 126-1 of the first area, the brand "Neko" whose "brand point up to the previous time" is "14%" is "best 1" and the brand "Inoshishi" is "13%""Two" is "Best 2", "Travel" is "3%", "Worst 2", and "Mouse" is "2%" is "Worst 1." Therefore, when the player character battles with the enemy character in the first area, the item “best 1” of the brand “cat” is used three times as much as the “best 2” brand “Inoshishi”. If you use the item "1.5", if you use the "Worst 2" brand "Tora" item 0.5 times, the item "Worst 1" brand "mouse" Cannot be used. [Selection] Figure 6
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-6208908-B1
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019188181-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2018171388-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2014004355-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-2019048002-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/JP-7014551-B2
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