abstract |
According to some embodiments, an RFID-enabled table gaming system provides for determining whether there is a discrepancy between expected and actual inventory balances in game element containers. If a discrepancy is detected, the RFID-enabled gaming system may identify at least one characteristic associated with the RFID-enabled game element determined to be the source of the discrepancy (e.g., the player location at which the RFID-enabled game element was last detected). , the value of the game element, and/or the identifier associated with the game element). In some embodiments, when such a discrepancy is detected, an alert can be output to game provider personnel (e.g., a poker game dealer) at the end of game play so that the discrepancy can be resolved efficiently and in a timely manner. way is corrected. |