http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-104166755-B

Outgoing Links

Predicate Object
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G06F3-0488
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G06F17-50
filingDate 2014-07-29-04:00^^<http://www.w3.org/2001/XMLSchema#date>
grantDate 2017-04-12-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationDate 2017-04-12-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber CN-104166755-B
titleOfInvention Method for designing sword light in game
abstract The invention discloses a method for designing sword light in a game. The method comprises the following steps that (1) coordinates of discrete points in a continuous track input by a user are collected according to set fixed frequency; (2) the first one of the discrete points is used as the starting point, and the other discrete points are used as intermediate points; two diffusion points are selected from a straight line passing by the intermediate points; (3) when j=2, a straight line is drawn, a(1), b1(j) and b2(j) are connected in sequence to obtain a triangle S(j), and the triangle is filled up; when N>j>2, a straight line is drawn, b1(j-1), b2(j-1), b2(j) and b1(j) are connected in sequence to obtain a trapezoid S(j), and the trapezoid is filled up; when j=N, a straight line is drawn, b1(j-1), b2(j-1) and a(N) are connected in sequence to obtain a triangle S(j), and the triangle is filled up, wherein N is a set value and meets the inequation: N>10; (4) the first filling moment of the S(j) in the step (3) is t1(j), and the S(j) continues to be filled up later and stops being filled till the current moment t meets the inequation: t>t1(j)+T, wherein T is a preset fixed value.
priorityDate 2014-07-29-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

Incoming Links

Predicate Subject
isDiscussedBy http://rdf.ncbi.nlm.nih.gov/pubchem/substance/SID419563342
http://rdf.ncbi.nlm.nih.gov/pubchem/compound/CID5282448

Total number of triples: 12.