http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-104069641-A

Outgoing Links

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assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_27a87ca60c90878ae5c818c767904d53
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G09B19-22
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63H33-00
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63H33-04
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63H33-16
http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63H33-26
filingDate 2014-07-25-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_b3143b882960af349c5a239554b2aa60
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_f9c7b1024aa5374ba87bbb10a3d2f2d7
publicationDate 2014-10-01-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber CN-104069641-A
titleOfInvention Tailoring model intelligent interactive teaching toy
abstract The invention discloses a tailoring model intelligent interactive teaching toy, and belongs to the fields of environmental protection, Internet of Things, artificial intelligence, education and toys. The toy mainly comprises a tailorable plane surface substrate printed with patterns, and an intelligent interaction electronic module. Along with the micro revolution and We-media age, a product no longer has independency. A paper-cutting model, having the problems such as simplex function, few teaching contents, and interaction deficiency of finished products, if combined with the intelligent interaction electronic module, can provide a product which has edutainment, high interactivity, and better hope, and focuses on user experience; moreover, as the same intelligent interaction electronic module can be shared with multiple cutting models, the toy has the characteristics of low cost, economy and environmental protection, sustainable circulating production, and the like; during a manufacturing process, the user can promote self manipulative ability, learn new knowledge, develop intellect, or cooperates with others in a multi-user team for enhancing emotion, and the like; a finished product is dynamic and intelligent and can be interacted with persons, and takes people education as the ground base as well as has significant social and economical importance.
isCitedBy http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-105920858-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-109078340-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-108176063-A
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http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-109529374-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-108553876-A
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-105920858-B
http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CN-105404422-B
priorityDate 2014-07-25-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

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Total number of triples: 27.