http://rdf.ncbi.nlm.nih.gov/pubchem/patent/CA-2128715-C
Outgoing Links
Predicate | Object |
---|---|
assignee | http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_56d7fd50d06b0b8498c9ef7cd0c3f6af |
classificationCPCAdditional | http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F2003-086 |
classificationCPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3239 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3223 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-30 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F13-12 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/A63F3-081 http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-32 |
classificationIPCInventive | http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-12 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/G07F17-32 http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F3-08 |
filingDate | 1993-11-30-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
grantDate | 1999-03-23-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
inventor | http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_299efc7ac0a25dc799d01c78fda3974e http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_6a981b4d73a421ae56535e287bbb7c13 http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_9f3d1bb435cb1a1e7d9bdcf14474f940 |
publicationDate | 1999-03-23-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
publicationNumber | CA-2128715-C |
titleOfInvention | Video gaming system with fixed pool of winning plays and global pool access |
abstract | A gaming system (10) is provided including a central game processor (12), a plurality of master processing units (14) and a plurality of slave terminals (16) operable by players to play the game. The central game processor (12) communicates with the master processing units (14) and supplies the various games available to the system. The masterprocessing units (14) store and administer the games as they are played on the slave terminals. A preferred game includes a fixed pool of game plays and a predetermined number of winning plays within each pool. Each player, through his or her slave terminal (16), can purchase plays in each fixed pool stored in the master processing unit (14) to which that unit is coupled. When a particular pool is exhausted, for example, through the purchase of all plays, the central game processor (12) provides another fixed pool of plays to that master processing unit to enable continuous play. |
priorityDate | 1992-12-01-04:00^^<http://www.w3.org/2001/XMLSchema#date> |
type | http://data.epo.org/linked-data/def/patent/Publication |
Incoming Links
Total number of triples: 32.