http://rdf.ncbi.nlm.nih.gov/pubchem/patent/AU-2013205753-A1

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assignee http://rdf.ncbi.nlm.nih.gov/pubchem/patentassignee/MD5_201f8f0aca405ad52e621e9d4dbe0de9
classificationCPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentcpc/G07F17-3223
classificationIPCInventive http://rdf.ncbi.nlm.nih.gov/pubchem/patentipc/A63F13-00
filingDate 2013-05-07-04:00^^<http://www.w3.org/2001/XMLSchema#date>
inventor http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_1b31c383191dc86974b76955771e7365
http://rdf.ncbi.nlm.nih.gov/pubchem/patentinventor/MD5_cd86a9ad76c6224352a961c5994d4708
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publicationDate 2013-11-28-04:00^^<http://www.w3.org/2001/XMLSchema#date>
publicationNumber AU-2013205753-A1
titleOfInvention Gaming machines and systems having persistent secondary games
abstract GA MING MACHINES AND SYST EMS HAVING PERSISTENT SECOND RY GAMES A processorbased gaming machine or system inning traditions wage based primary games includes a secondary game component that provides a secondary game associated With he primary games The secondary game includes persisting credits having a monetary vale that remain acrossthe play of muliple discreet primary games. The persistng credas can be cashed out by a player at any time, and have a value that can rse, fal, or remain constant based on thepay of each discrete primary game. The secondary game can involve a themed game where players develop and maintain virtual entities and/or vanity items or statuses. Persisting credits and vanity items can persist across mulple primary game plays and separate gaming sessions. and may be available on separate social gaming venues. Systems can include a remote server that administers the secondary game and a database that stores player profiles for customized secondary game progressions. -302 AC CEPT MONETARY WAGE R PROVIDE PRIMARY GAME PLAY EVENT 304 DETERMINE PRIMARY GAME OUTCOME 306 GRANT MONETARY AWARD BASED [_.-3083 ON PRIMARY GAME OUTCOME~ - PROVIDE VANITY ITEM WON? >-! VANITY ITEM I TO PLAYER s --' 309 DETERMINE SECONDARY GAME 322 GRANT/ADJUST PERSISTENT CREDIT -31 BASED ON SECONDARY GAME31 PROVIDE OPPORTUNITY TO CASH OUT 314 PERSISTENT CREDIT ERSISTENT CREDIT MAINTAIN DATABASE WITH CASHED OUT? SECONDARY GAME DATA PROVIDE MONETARY VALUE OF r 318 PERSISTENT CREDIT TO PLAYER E -324 FIG. 11
priorityDate 2012-05-14-04:00^^<http://www.w3.org/2001/XMLSchema#date>
type http://data.epo.org/linked-data/def/patent/Publication

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Total number of triples: 21.